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$ideas$

 
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bean head
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Joined: 08 Oct 2007
Posts: 1

PostPosted: Mon Oct 08, 2007 3:50 pm    Post subject: $ideas$ Reply with quote

hi i have some ideas....

1. make booster packs for strengh, defence, seamanship, speed and exp...exp beacuse when we hit a low level cause they are being really irratating, then we can attack them plus gain extra exp...

2. when players get attcked by other people and are sent to the ward, they should be there the amount of damage taken by then...normally they are in there for 20mins for being attacked and losing..and 8mins when you mug someone...but my idea is better. no more than 30 mins though... [/list][/i][/b]



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Mr Woo
Newbie


Joined: 08 Oct 2007
Posts: 15

PostPosted: Mon Oct 08, 2007 5:04 pm    Post subject: Reply with quote

Exp boosts? interesting...If you mean you can have an item or potion that gives you extra exp.

but getting exp from lower levels would ruin it because all the big guys would hit the newbs for exp all the time. It wouldnt be worth playing.

Leave the ward time as it is i think.
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gloop
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Joined: 08 Oct 2007
Posts: 3

PostPosted: Mon Oct 08, 2007 5:43 pm    Post subject: Reply with quote

im with mr woo on this. leave the IW time alone 20 mins is long enuff
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SolidShot
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Joined: 08 Oct 2007
Posts: 11

PostPosted: Wed Oct 10, 2007 3:11 pm    Post subject: Reply with quote

I agree we should get them things but a least wait till the newbies have got used to the game then we


KILL THEM ALL Twisted Evil

WITH BIG SHARP POINTY OBJECTS Very Happy Very Happy


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